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Criterion
Paper illustration for Delegation Poker.
Facilitation
Delegation Poker
Blameless Postmortem workspace showing the question, observations, and next decision.
DevOps
Blameless Postmortem
Paper illustration for Responsibility Poker.
Facilitation
Responsibility Poker
A structured reflection surfaces what was liked, learned, lacked, and longed for. It is a conversation format and does not validate actions automatically.
Agile
4Ls Retrospective
Purposedifferent
When decisions get stuck between leadership and team, Delegation Poker clarifies the desired scope of autonomy. It shows how much decision-making latitude a role should actually get in practice.After an incident with damage or a near miss, the method creates a sober field for learning without assigning blame. It directs attention to the course of events, conditions, and effective countermeasures.When it stays unclear who carries responsibility and who only contributes, Responsibility Poker makes the distribution of responsibility explicit. It sharpens the boundaries between weighing in, deciding, and bearing consequences.When a sprint should not only be assessed but also learned from, it captures experience in clear learning categories. It records what worked, what's missing, and what should run differently next time.
Complexitydifferent
LowMediumLowLow
Timedifferent
45-90 min30-90 min45-90 min45–75 min
Participantsdifferent
3-103-123-10Team members involved
Formatdifferent
WorkshopWorkshop + asyncWorkshopWorkshop
Outputdifferent
Delegation Board, Decision Boundaries, Role AgreementsPostmortem Doc, Action Items, TimelineResponsibility Map, Role Agreements, Open Questions4Ls Board, Learning Themes, Improvement Actions
Tagsno overlap
AutonomyRolesTeam
Site Reliability EngineeringIncidentLearningReliability
RolesResponsibilityTeamFacilitation
RetrospectiveLearningReflectionTeam
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