methodatlas
Compare

View methods side by side.

Choose up to four methods. Add them using the search and share the comparison by copying its link.

Criterion
Paper illustration for Delegation Poker.
Facilitation
Delegation Poker
Paper illustration for Behavior Over Time Graph.
Systems Thinking
Behavior Over Time Graph
A 5 Whys working surface connects an observable problem with evidenced causes, marked uncertainty and concrete countermeasures with ownership.
Operations
5 Whys
Iceberg Model method illustration showing its working structure
Systems Thinking
Iceberg Model
Purposedifferent
When decisions get stuck between leadership and team, Delegation Poker clarifies the desired scope of autonomy. It shows how much decision-making latitude a role should actually get in practice.A Behavior Over Time Graph shows how a metric or observation develops over time. The method makes trends, breaks, and recurring patterns visible that get lost in snapshots.For a single, hard-to-explain deviation, the method exposes the causal chain behind the visible symptom. It keeps the cause open until a controllable condition emerges instead of a mere description.The Iceberg Model separates visible events from patterns, structures, and mental models. This turns a single observation into a deeper understanding of why a problem keeps recurring.
Complexitysame
LowLowLowLow
Timedifferent
45-90 min20-45 min15-30 min30-60 min
Participantsdifferent
3-101-102-62-10
Formatdifferent
WorkshopWorkshop + asyncWorkshopWorkshop + async
Outputdifferent
Delegation Board, Decision Boundaries, Role AgreementsBehavior Over Time Graph, Trend Hypotheses, Key EventsRoot cause notes, CountermeasuresIceberg Worksheet, Pattern Notes, Intervention Ideas
Tagsno overlap
AutonomyRolesTeam
Systems thinkingPatternsDynamics
Root causeIncidentLeanProblem solving
Systems thinkingRoot causePatterns
Add more methods