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| Criterion | ![]() Facilitation Delegation Poker | ![]() Agile 4Ls Retrospective | ![]() Agile Starfish Retrospective | ![]() Agile Start Stop Continue |
|---|---|---|---|---|
Purposedifferent | When decisions get stuck between leadership and team, Delegation Poker clarifies the desired scope of autonomy. It shows how much decision-making latitude a role should actually get in practice. | When a sprint should not only be assessed but also learned from, it captures experience in clear learning categories. It records what worked, what's missing, and what should run differently next time. | When improvement options need to be sorted more finely than just start and stop, it brings observations into clear kinds of action. This makes visible what should be done more, less, newly, or continued. | When a team wants to deliberately adjust its working behavior, it makes habits visible and assessable. It focuses on concrete changes instead of diffuse mood. |
Complexitysame | Low | Low | Low | Low |
Timedifferent | 45-90 min | 45–75 min | 45-90 min | 30-60 min |
Participantsdifferent | 3-10 | Team members involved | 4-12 | 3-12 |
Formatsame | Workshop | Workshop | Workshop | Workshop |
Outputdifferent | Delegation Board, Decision Boundaries, Role Agreements | 4Ls Board, Learning Themes, Improvement Actions | Starfish Board, Practice Changes, Experiments | Start Stop Continue Board, Improvement Actions |
Tags1 shared | AutonomyRolesTeam | RetrospectiveLearningReflectionTeam | RetrospectiveImprovementExperimentsTeam | RetrospectiveImprovementTeamReflection |



