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| Criterion | ![]() Decision Making Decision Tree | ![]() Agile Specification by Example | ![]() Agile Example Mapping | ![]() Agile Three Amigos |
|---|---|---|---|---|
Purposedifferent | For decisions with follow-on paths and dependencies, a linear comparison is often not enough. A Decision Tree shows how options branch under conditions and which consequences hang on each branch. | When business rules need to become precise, it ties language, example, and test together. It sorts work by value, risk, and delivery ability. The result is captured as an Example Table and Acceptance Tests. | When a story carries business rules and exceptions, it brings clarity before implementation. It makes examples, open questions, and boundaries visible enough that the logic becomes jointly sound. | When story, test, and implementation could drift apart, it brings business perspective, engineering, and quality together early. It prevents a story from being read differently only late in the process. |
Complexitydifferent | Medium | Medium | Low | Low |
Timedifferent | 30-90 min | 60-90 min pro Feature | 30-60 min | 15-30 min |
Participantsdifferent | 1-6 | 3-6 | 3-7 | 3 |
Formatdifferent | Workshop + async | Workshop | Workshop | Workshop + async |
Outputdifferent | Decision Tree, Option Map, Assumption List | Example Table, Acceptance Tests | Example Map, Acceptance Criteria, Open Questions | Clarified Story, Test Examples, Open Questions |
Tagsno overlap | DecisionTreeOptions | AgileRequirementsExamplesBehavior-Driven Development | Behavior-Driven DevelopmentRequirementsExamplesRefinement | CollaborationBehavior-Driven DevelopmentQualityRefinement |



