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Criterion
Decision Tree method illustration showing its working structure
Decision Making
Decision Tree
Paper illustration of Hooked Model with its method-specific working model.
Growth
Hooked Model
Paper illustration of MVP Test Matrix with a method-specific labelled workspace.
Product Discovery
MVP Test Matrix
A/B Testing workspace showing the question, observations, and next decision.
Growth
A/B Testing
Purposedifferent
For decisions with follow-on paths and dependencies, a linear comparison is often not enough. A Decision Tree shows how options branch under conditions and which consequences hang on each branch.The Hooked Model helps clarify engagement loops, user behavior, and experiments. It makes repeat behavior measurable and captures the result as a hooked loop, trigger map, and reward design.When several minimal variants compete to answer the same question, it makes comparing and choosing between them cleaner. It separates problem, assumption, solution, and evidence. The result is captured as a Test Matrix and a Test Plan.When two variants compete, discussions quickly decide by taste rather than effect. A/B Testing checks behavior under controlled conditions and separates real improvement from chance or expectation effects.
Complexitydifferent
MediumMediumMediumHigh
Timedifferent
30-90 minMultiple workshops over several weeks45-75 min1-4 Wochen
Participantsdifferent
1-62-82-81-6
Formatdifferent
Workshop + asyncWorkshop + asyncWorkshopAsync
Outputdifferent
Decision Tree, Option Map, Assumption ListHooked loop, Trigger map, Reward design, Ethics checkTest Matrix, Test PlanExperiment results, Decision log, Learning summary
Tagsno overlap
DecisionTreeOptions
GrowthBehaviorRetention
ExperimentsValidationDiscoveryOptions
ExperimentsGrowthAnalyticsValidation
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