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| Criterion | ![]() Decision Making Decision Tree | ![]() Delivery Cost of Delay | ![]() Architecture Architecture Communication Canvas | ![]() Architecture Architecture Inception Canvas |
|---|---|---|---|---|
Purposedifferent | For decisions with follow-on paths and dependencies, a linear comparison is often not enough. A Decision Tree shows how options branch under conditions and which consequences hang on each branch. | Helps clarify scope, order, and delivery flow in concrete terms. It makes work, constraints, and sequence manageable. The result is captured as a Cost of Delay table and prioritization sequence. | The Architecture Communication Canvas plans architecture communication so the right people receive the right message. The method turns technical complexity into deliberate communication design. | The Architecture Inception Canvas bundles the first architecture questions into a compact decision picture. It fits when an initiative is still in motion but still needs clear guardrails. |
Complexitydifferent | Medium | High | Medium | Low |
Timedifferent | 30-90 min | 90-180 min | 60-120 min | 1-2 h |
Participantsdifferent | 1-6 | 3-8 | 2-8 | 3-8 |
Formatdifferent | Workshop + async | Workshop | Workshop + async | Workshop |
Outputdifferent | Decision Tree, Option Map, Assumption List | CoD Table, Prioritization Sequence | Communication Canvas, Stakeholder Messages, Architecture Communication Plan | Inception Canvas, Risks, Goal List, Open Questions |
Tagsno overlap | DecisionTreeOptions | PrioritizationDeliveryEconomicsDecision | ArchitectureCommunicationStakeholdersCanvas | AlignmentArchitectureCanvas |



