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Criterion
A paper-based illustration representing Customer Journey Canvas with its core stages and visible working result.
UX Design
Customer Journey Canvas
The Scrum Team inspects people, interactions, processes, tools, and the Definition of Done, then agrees on a few testable improvements.
Agile
Sprint Retrospective
Paper illustration for Sailboat Retrospective
Agile
Sailboat Retrospective
Paper illustration for Starfish Retrospective
Agile
Starfish Retrospective
Purposedifferent
When a journey needs to be understood across several phases, it arranges experience, touchpoints, and opportunities into one picture. It makes gaps and friction along the user path clear.When a sprint is over and friction shouldn't simply be carried forward, it opens the view onto collaboration and patterns. It creates space to see causes and changes together.When a team wants to read momentum, brakes, and risks together, it offers an easily understandable picture of the situation. It makes drive, obstacles, and headwind visible in the same picture.When improvement options need to be sorted more finely than just start and stop, it brings observations into clear kinds of action. This makes visible what should be done more, less, newly, or continued.
Complexitydifferent
MediumLowLowLow
Timedifferent
1-3 hUp to 3 hours for a one-month Sprint; shorter Sprints are usually shorter45-90 min45-90 min
Participantsdifferent
3-10Scrum Team4-124-12
Formatsame
WorkshopWorkshopWorkshopWorkshop
Outputdifferent
Customer Journey Canvas, Pain Points, Experience OpportunitiesImprovement actions, Team agreementsSailboat Board, Risks, Improvement ActionsStarfish Board, Practice Changes, Experiments
Tagsno overlap
JourneyCustomerService designCanvas
RetrospectiveImprovementLearning
RetrospectiveTeamImprovement
RetrospectiveImprovementExperimentsTeam
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