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| Criterion | ![]() UX Design Customer Journey Canvas | ![]() UX Design Service Blueprinting | ![]() Agile Mad Sad Glad | ![]() Operations Learning Review |
|---|---|---|---|---|
Purposedifferent | When a journey needs to be understood across several phases, it arranges experience, touchpoints, and opportunities into one picture. It makes gaps and friction along the user path clear. | When a service experience is spread across several touchpoints, it brings frontstage and backstage together. It shows where user contact and internal responsibility must fit. | When a team's or workshop's mood needs to become readable, it structures emotional signals with little setup. It makes strain, relief, and sources of energy tangible. | After a project phase with mixed results, the method makes learning from the individual case reusable. It connects events, decisions, and systemic conditions into robust insights. |
Complexitydifferent | Medium | High | Low | Medium |
Timedifferent | 1-3 h | 0.5-2 Tage | 30-60 min | 1-3 h |
Participantsdifferent | 3-10 | 6-12 | 3-10 | 3-10 |
Formatsame | Workshop | Workshop | Workshop | Workshop |
Outputdifferent | Customer Journey Canvas, Pain Points, Experience Opportunities | Service Blueprint, Fail Points, Ownership Map | Emotion Board, Themes, Action Items | Learning Review Notes, System Factors, Improvement Actions |
Tagsno overlap | JourneyCustomerService designCanvas | Service designOperationsJourneyBlueprint | RetrospectiveTeamReflection | LearningRetrospectiveIncidentOperations |



