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Criterion
A paper-based illustration representing Customer Journey Canvas with its core stages and visible working result.
UX Design
Customer Journey Canvas
A paper-based illustration representing Service Blueprint with its core stages and visible working result.
UX Design
Service Blueprinting
Paper illustration for Cynefin Workshop.
Decision Making
Cynefin Workshop
Red Teaming method illustration showing its working structure
Decision Making
Red Teaming
Purposedifferent
When a journey needs to be understood across several phases, it arranges experience, touchpoints, and opportunities into one picture. It makes gaps and friction along the user path clear.When a service experience is spread across several touchpoints, it brings frontstage and backstage together. It shows where user contact and internal responsibility must fit.When problems are unclear, chaotic, or only seemingly familiar, standard recipes fall short. A Cynefin Workshop sorts situations by the nature of their problem and connects them with matching action logic.For strategic decisions with high reach, agreement and gut feeling are often not enough. Red teaming brings deliberate opposition into the situation and tests where a plan breaks under real counterarguments.
Complexitydifferent
MediumHighMediumHigh
Timedifferent
1-3 h0.5-2 Tage60-180 min1-4 h
Participantsdifferent
3-106-124-203-8
Formatsame
WorkshopWorkshopWorkshopWorkshop
Outputdifferent
Customer Journey Canvas, Pain Points, Experience OpportunitiesService Blueprint, Fail Points, Ownership MapCynefin Map, Domain-specific Actions, Sensemaking NotesChallenge Findings, Risk Register, Mitigation Plan
Tagsno overlap
JourneyCustomerService designCanvas
Service designOperationsJourneyBlueprint
ComplexitySensemakingDecision
RiskDecisionSensemaking
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