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| Criterion | ![]() UX Design Customer Journey Canvas | ![]() Decision Making Pre-Mortem | ![]() Growth A/B Testing | ![]() Product Discovery Assumption Mapping |
|---|---|---|---|---|
Purposedifferent | When a journey needs to be understood across several phases, it arranges experience, touchpoints, and opportunities into one picture. It makes gaps and friction along the user path clear. | In early initiatives with many uncertainties, planning quickly turns too optimistic. A pre-mortem makes the expected failure visible in advance and sharpens the view of causes, gaps, and countermeasures. | When two variants compete, discussions quickly decide by taste rather than effect. A/B Testing checks behavior under controlled conditions and separates real improvement from chance or expectation effects. | When assumptions still sit unordered in the room, it weighs uncertainty against leverage. It makes visible which hypotheses should be checked first. |
Complexitydifferent | Medium | Low | High | Medium |
Timedifferent | 1-3 h | 20–45 min | 1-4 Wochen | 45-60 min |
Participantsdifferent | 3-10 | Small cross-functional group | 1-6 | 2-8 |
Formatdifferent | Workshop | Workshop | Async | Workshop + async |
Outputdifferent | Customer Journey Canvas, Pain Points, Experience Opportunities | Risk list, Mitigation plan, Assumption log | Experiment results, Decision log, Learning summary | Assumption map, Test backlog, Risk ranking |
Tagsno overlap | JourneyCustomerService designCanvas | RiskDecisionFailurePlanning | ExperimentsGrowthAnalyticsValidation | AssumptionsRiskExperimentsValidation |



