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| Criterion | ![]() UX Design Customer Journey Canvas | ![]() Operations PDCA Cycle | ![]() Growth A/B Testing | ![]() UX Research Customer Journey Mapping |
|---|---|---|---|---|
Purposedifferent | When a journey needs to be understood across several phases, it arranges experience, touchpoints, and opportunities into one picture. It makes gaps and friction along the user path clear. | For an improvement that still has to prove itself in everyday work, the method runs it through small learning loops. It connects planning, checking, and standardization into a repeatable learning mode. | When two variants compete, discussions quickly decide by taste rather than effect. A/B Testing checks behavior under controlled conditions and separates real improvement from chance or expectation effects. | When a user journey falls apart across many touchpoints, customer journey mapping makes the experience visible as a coherent arc. Phases, emotions, and breaks become legible enough to prioritize critical moments deliberately. |
Complexitydifferent | Medium | Low | High | Medium |
Timedifferent | 1-3 h | 1 h bis mehrere Wochen | 1-4 Wochen | 2-4 h |
Participantsdifferent | 3-10 | 1-8 | 1-6 | 4-10 |
Formatdifferent | Workshop | Workshop + async | Async | Workshop |
Outputdifferent | Customer Journey Canvas, Pain Points, Experience Opportunities | PDCA Log, Experiment Plan, Learning Outcome, Standard Change | Experiment results, Decision log, Learning summary | Journey Map, Pain-point List, Opportunity Backlog |
Tagsno overlap | JourneyCustomerService designCanvas | Continuous improvementLeanExperiments | ExperimentsGrowthAnalyticsValidation | JourneyServiceService design |



