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| Criterion | ![]() UX Design Customer Journey Canvas | ![]() Systems Thinking Intervention Mapping | ![]() UX Design Service Blueprinting | ![]() Systems Thinking Future Reality Tree |
|---|---|---|---|---|
Purposedifferent | When a journey needs to be understood across several phases, it arranges experience, touchpoints, and opportunities into one picture. It makes gaps and friction along the user path clear. | Intervention Mapping translates a need for change into a planned, evaluable program. The method connects target group, determinants, actions, and measurement into a traceable chain. | When a service experience is spread across several touchpoints, it brings frontstage and backstage together. It shows where user contact and internal responsibility must fit. | A Future Reality Tree shows how desired actions are meant to lead to a better system state. The method checks whether a path of change holds together logically before time flows into implementation. |
Complexitydifferent | Medium | High | High | High |
Timedifferent | 1-3 h | 1-5 Tage | 0.5-2 Tage | 2-4 h |
Participantsdifferent | 3-10 | 4-12 | 6-12 | 3-8 |
Formatdifferent | Workshop | Workshop + async | Workshop | Workshop |
Outputdifferent | Customer Journey Canvas, Pain Points, Experience Opportunities | Logic Model, Change Objectives, Intervention Components, Evaluation Plan | Service Blueprint, Fail Points, Ownership Map | Future Reality Tree, Negative Branches, Assumption List, Improved Injections |
Tagsno overlap | JourneyCustomerService designCanvas | ChangeSystems thinkingCapability | Service designOperationsJourneyBlueprint | Theory of ConstraintsSystems thinkingChange |



