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| Criterion | ![]() UX Design Customer Journey Canvas | ![]() Domain Modeling EventStorming | ![]() Product Discovery Opportunity Solution Tree | ![]() UX Design Lean UX Canvas |
|---|---|---|---|---|
Purposedifferent | When a journey needs to be understood across several phases, it arranges experience, touchpoints, and opportunities into one picture. It makes gaps and friction along the user path clear. | When a domain consists of many events, rules, and states, it creates a shared modeling space for the team. It bundles language, flows, and boundaries before domain knowledge fragments into siloed views. | When discovery keeps swinging between goals, ideas, and learning loops, it creates clear steering logic. It connects the desired outcome, opportunities, and experiments into a legible structure. | The Lean UX Canvas helps clarify user behavior, touchpoints, and concept decisions. It makes assumptions and desired outcomes visible and captures the result as a completed canvas, hypothesis list, and first experiment. |
Complexitysame | Medium | Medium | Medium | Medium |
Timedifferent | 1-3 h | 2-8 h | 1-2 h Setup, laufend | 2-3 h |
Participantsdifferent | 3-10 | 5-12 | 2-6 | 3-8 |
Formatdifferent | Workshop | Workshop | Workshop + async | Workshop + async |
Outputdifferent | Customer Journey Canvas, Pain Points, Experience Opportunities | Event Timeline, Ubiquitous Language, Boundaries, Open Questions | Opportunity Solution Tree, Experiment Backlog, Learning Log | Completed Lean UX Canvas, Hypothesis list, First experiment |
Tagsno overlap | JourneyCustomerService designCanvas | Domain-Driven DesignEventsDiscoveryWorkshop | DiscoveryOutcomesExperimentsOpportunity | CanvasHypothesisOutcomesDiscovery |



