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Criterion
A paper-based illustration representing Customer Journey Canvas with its core stages and visible working result.
UX Design
Customer Journey Canvas
A structured reflection surfaces what was liked, learned, lacked, and longed for. It is a conversation format and does not validate actions automatically.
Agile
4Ls Retrospective
Paper illustration for Sailboat Retrospective
Agile
Sailboat Retrospective
The Scrum Team inspects people, interactions, processes, tools, and the Definition of Done, then agrees on a few testable improvements.
Agile
Sprint Retrospective
Purposedifferent
When a journey needs to be understood across several phases, it arranges experience, touchpoints, and opportunities into one picture. It makes gaps and friction along the user path clear.When a sprint should not only be assessed but also learned from, it captures experience in clear learning categories. It records what worked, what's missing, and what should run differently next time.When a team wants to read momentum, brakes, and risks together, it offers an easily understandable picture of the situation. It makes drive, obstacles, and headwind visible in the same picture.When a sprint is over and friction shouldn't simply be carried forward, it opens the view onto collaboration and patterns. It creates space to see causes and changes together.
Complexitydifferent
MediumLowLowLow
Timedifferent
1-3 h45–75 min45-90 minUp to 3 hours for a one-month Sprint; shorter Sprints are usually shorter
Participantsdifferent
3-10Team members involved4-12Scrum Team
Formatsame
WorkshopWorkshopWorkshopWorkshop
Outputdifferent
Customer Journey Canvas, Pain Points, Experience Opportunities4Ls Board, Learning Themes, Improvement ActionsSailboat Board, Risks, Improvement ActionsImprovement actions, Team agreements
Tagsno overlap
JourneyCustomerService designCanvas
RetrospectiveLearningReflectionTeam
RetrospectiveTeamImprovement
RetrospectiveImprovementLearning
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