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| Criterion | ![]() Innovation Crazy 8s | ![]() Product Strategy ICE Scoring | ![]() Innovation Rapid Ideation | ![]() Delivery Cost of Delay |
|---|---|---|---|---|
Purposedifferent | With only a few minutes available and a still-fuzzy solution search, the method forces a wide range of variants. It produces fast sketches before the first idea can settle in, making different directions directly comparable and open to further development. | When ideas need sorting quickly, it condenses impact, confidence, and effort into one compact score. It connects customer value, product logic, and decision priorities. The result is captured as an ICE table and top-ideas list. | When a decision needs to be prepared quickly, the method generates many solution-close variants in a short time. It deliberately relies on pace to undercut self-censorship and perfectionism. This quickly produces a usable field for prioritization and further work. | Helps clarify scope, order, and delivery flow in concrete terms. It makes work, constraints, and sequence manageable. The result is captured as a Cost of Delay table and prioritization sequence. |
Complexitydifferent | Low | Low | Low | High |
Timedifferent | 8-15 min | 30-60 min | 5-20 min | 90-180 min |
Participantsdifferent | 1-10 | 2-8 | 1-20 | 3-8 |
Formatdifferent | Workshop | Workshop + async | Workshop + async | Workshop |
Outputdifferent | Sketch Set, Idea Shortlist, Direction Options | ICE Table, Top Idea List | Ideenpool, Roh-Shortlist, Cluster | CoD Table, Prioritization Sequence |
Tagsno overlap | BrainstormingSketchingSpeedDivergenceDesign sprint | PrioritizationScoringGrowthDecision | BrainstormingIdeationDivergenceSpeed | PrioritizationDeliveryEconomicsDecision |



