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| Criterion | ![]() Innovation Crazy 8s | ![]() UX Research First-click Testing | ![]() Innovation Lotus Blossom | ![]() Innovation Design Charrette |
|---|---|---|---|---|
Purposedifferent | With only a few minutes available and a still-fuzzy solution search, the method forces a wide range of variants. It produces fast sketches before the first idea can settle in, making different directions directly comparable and open to further development. | When users immediately turn the wrong way on a screen or wireframe, first click testing checks initial orientation at high speed. The first click shows early whether expectation, labeling, and wayfinding fit together. | When a central question feels too large, the method breaks it into neighboring topic fields with their own depth of ideation. It holds structure and openness at the same time, so adjacent perspectives don't get lost. This grows an idea space out of a core problem. | In a tightly timed design process with many participants, the method pools several lines of thinking in a short time. It brings parallel design energy without letting the discussion tip into endless coordination. This quickly produces solid directions for architecture or space. |
Complexitydifferent | Low | Low | Low | Medium |
Timedifferent | 8-15 min | 1-2 Tage | 45-90 min | Halber Tag bis mehrere Tage |
Participantsdifferent | 1-10 | 10-30 | 3-10 | 10-50 |
Formatdifferent | Workshop | Async | Workshop | Workshop |
Outputdifferent | Sketch Set, Idea Shortlist, Direction Options | Click Heatmap, Success Rate, Design Recommendations | Lotus Diagram, Idea Themes, Shortlist | Sketches and Concepts, Consolidated Solution Sketch, Prioritized Direction |
Tagsno overlap | BrainstormingSketchingSpeedDivergenceDesign sprint | UXNavigationFindabilityValidation | BrainstormingIdeationCreativityDivergenceWorkshop | BrainstormingWorkshopCollaborationIdeation |



