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Criterion
Paper illustration of Cost of Delay with its method-specific working model.
Delivery
Cost of Delay
Paper illustration for Planning Poker.
Agile
Planning Poker
Paper illustration of Dual Track Agile with its method-specific working model.
Product Discovery
Dual-Track Agile
Paper illustration for Bucket System.
Agile
Bucket System
Purposedifferent
Helps clarify scope, order, and delivery flow in concrete terms. It makes work, constraints, and sequence manageable. The result is captured as a Cost of Delay table and prioritization sequence.When estimates within the team diverge too much, it puts differing expectations on a common test bench. It separates rough complexity from unspoken assumptions.When uncertainty and delivery run in parallel, it separates learning work from implementation while keeping both connected. It prevents unvalidated ideas from falling directly into the delivery stream.When a large batch of work needs a fast, rough estimate, it sorts items into predefined size buckets. It sorts work by value, risk, and delivery ability. The result is captured as a Bucketed Backlog, Relative Estimates, and Split Candidates.
Complexitydifferent
HighLowMediumMedium
Timedifferent
90-180 min2-5 min je ItemLaufend, Wochen bis Monate30-90 min
Participantsdifferent
3-83-94-103-12
Formatdifferent
WorkshopWorkshop + asyncWorkshop + asyncWorkshop
Outputdifferent
CoD Table, Prioritization SequenceRelative Estimates, Assumption Notes, Split CandidatesDiscovery Backlog, Delivery Backlog, Experiment-Ergebnisse, Validierte StoriesBucketed Backlog, Relative Estimates, Split Candidates
Tagsno overlap
PrioritizationDeliveryEconomicsDecision
EstimationAgileRelative sizingTeam
AgileDiscoveryDelivery
EstimationBacklogRelative sizing
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