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Criterion
Paper illustration of Cost of Delay with its method-specific working model.
Delivery
Cost of Delay
Paper illustration for Planning Poker.
Agile
Planning Poker
Paper illustration of Dual Track Agile with its method-specific working model.
Product Discovery
Dual-Track Agile
Paper illustration of an assumption matrix with prioritized test cards
Decision Making
Assumption Surfacing
Purposedifferent
Helps clarify scope, order, and delivery flow in concrete terms. It makes work, constraints, and sequence manageable. The result is captured as a Cost of Delay table and prioritization sequence.When estimates within the team diverge too much, it puts differing expectations on a common test bench. It separates rough complexity from unspoken assumptions.When uncertainty and delivery run in parallel, it separates learning work from implementation while keeping both connected. It prevents unvalidated ideas from falling directly into the delivery stream.Plans often contain assumptions that were never openly stated and remain dangerous precisely because of that. Assumption Surfacing makes these silent premises visible and prioritizes which of them carry the initiative or could sink it.
Complexitydifferent
HighLowMediumLow
Timedifferent
90-180 min2-5 min je ItemLaufend, Wochen bis Monate45-90 min
Participantsdifferent
3-83-94-102-8
Formatdifferent
WorkshopWorkshop + asyncWorkshop + asyncWorkshop + async
Outputdifferent
CoD Table, Prioritization SequenceRelative Estimates, Assumption Notes, Split CandidatesDiscovery Backlog, Delivery Backlog, Experiment-Ergebnisse, Validierte StoriesAssumption List, Critical Assumptions, Learning Plan
Tagsno overlap
PrioritizationDeliveryEconomicsDecision
EstimationAgileRelative sizingTeam
AgileDiscoveryDelivery
AssumptionsRiskDecisionDiscovery
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