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| Criterion | ![]() Delivery Cost of Delay | ![]() Agile Ideal Days | ![]() Delivery MoSCoW | ![]() Agile Planning Poker |
|---|---|---|---|---|
Purposedifferent | Helps clarify scope, order, and delivery flow in concrete terms. It makes work, constraints, and sequence manageable. The result is captured as a Cost of Delay table and prioritization sequence. | When effort needs to be thought of as real working time, it offers a simple common denominator for comparison. It sorts work by value, risk, and delivery ability. The result is captured as Ideal Day Estimates, Assumption Notes, and Capacity Caveats. | When a release carries too many demands and priorities are only ever negotiated, MoSCoW creates clear boundaries for the next cut. Must, Should, Could, and Won't make commitment, room for maneuver, and trade-off logic visible to everyone involved. | When estimates within the team diverge too much, it puts differing expectations on a common test bench. It separates rough complexity from unspoken assumptions. |
Complexitydifferent | High | Low | Low | Low |
Timedifferent | 90-180 min | 15-60 min | 30-90 min | 2-5 min je Item |
Participantsdifferent | 3-8 | 2-9 | 3-12 | 3-9 |
Formatdifferent | Workshop | Workshop + async | Workshop + async | Workshop + async |
Outputdifferent | CoD Table, Prioritization Sequence | Ideal Day Estimates, Assumption Notes, Capacity Caveats | Prioritized Backlog, Release Scope, Tradeoff Notes | Relative Estimates, Assumption Notes, Split Candidates |
Tagsno overlap | PrioritizationDeliveryEconomicsDecision | EstimationEffortAgile | PrioritizationScopeDecision | EstimationAgileRelative sizingTeam |



