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| Criterion | ![]() Delivery Cost of Delay | ![]() Decision Making Delphi Method | ![]() Product Discovery Fake Door Test | ![]() Product Discovery Experiment Canvas |
|---|---|---|---|---|
Purposedifferent | Helps clarify scope, order, and delivery flow in concrete terms. It makes work, constraints, and sequence manageable. The result is captured as a Cost of Delay table and prioritization sequence. | When knowledge is distributed and direct dominance should be avoided, groups quickly fall under the sway of their opinion leaders. The Delphi Method gathers assessments iteratively and gradually brings expert judgments closer together. | When demand is still unclear, it measures interest in a feature before it is built. It separates real behavior from polite agreement and deliberately keeps build effort small. | When experiments become unreadable after the fact, it arranges hypothesis, signal, and learning goal on a single canvas. It separates problem, assumption, solution, and evidence. The result is captured as a Completed Experiment Canvas and a Success Metric. |
Complexitydifferent | High | High | Medium | Low |
Timedifferent | 90-180 min | 1-4 Wochen | 1-5 Tage | 30-60 min |
Participantsdifferent | 3-8 | 6-30 Experten | Nutzertraffic | 1-5 |
Formatdifferent | Workshop | Async | Async | Workshop + async |
Outputdifferent | CoD Table, Prioritization Sequence | Expert Forecast, Consensus Range, Assumption Notes | Click Data, Interest Signal, Learning Decision | Completed Experiment Canvas, Success Metric |
Tagsno overlap | PrioritizationDeliveryEconomicsDecision | ForecastingExpertsDecisionStrategy | ValidationExperimentsDemandDiscovery | ExperimentsValidationDiscoveryHypothesis |



