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| Criterion | ![]() Product Discovery Context Canvas | ![]() Agile Three Amigos | ![]() Operations 5 Whys | ![]() Agile Example Mapping |
|---|---|---|---|---|
Purposedifferent | When an environment of users, systems, and constraints is hard to grasp, it puts the context compactly on the table. It creates a clear reading of influence, boundary, and dependency. | When story, test, and implementation could drift apart, it brings business perspective, engineering, and quality together early. It prevents a story from being read differently only late in the process. | For a single, hard-to-explain deviation, the method exposes the causal chain behind the visible symptom. It keeps the cause open until a controllable condition emerges instead of a mere description. | When a story carries business rules and exceptions, it brings clarity before implementation. It makes examples, open questions, and boundaries visible enough that the logic becomes jointly sound. |
Complexitysame | Low | Low | Low | Low |
Timedifferent | 45-90 min | 15-30 min | 15-30 min | 30-60 min |
Participantsdifferent | 3-10 | 3 | 2-6 | 3-7 |
Formatdifferent | Workshop | Workshop + async | Workshop | Workshop |
Outputdifferent | Context canvas, Open questions, Shared context notes | Clarified Story, Test Examples, Open Questions | Root cause notes, Countermeasures | Example Map, Acceptance Criteria, Open Questions |
Tagsno overlap | ContextFramingRequirementsCanvas | CollaborationBehavior-Driven DevelopmentQualityRefinement | Root causeIncidentLeanProblem solving | Behavior-Driven DevelopmentRequirementsExamplesRefinement |



