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| Criterion | ![]() Product Discovery Context Canvas | ![]() Facilitation Team Charter | ![]() Agile Three Amigos | ![]() Agile Example Mapping |
|---|---|---|---|---|
Purposedifferent | When an environment of users, systems, and constraints is hard to grasp, it puts the context compactly on the table. It creates a clear reading of influence, boundary, and dependency. | When a team is starting fresh or working past each other, Team Charter clarifies the shared working basis. It visibly sets out how collaboration, decision paths, and mutual conduct should work day to day. | When story, test, and implementation could drift apart, it brings business perspective, engineering, and quality together early. It prevents a story from being read differently only late in the process. | When a story carries business rules and exceptions, it brings clarity before implementation. It makes examples, open questions, and boundaries visible enough that the logic becomes jointly sound. |
Complexitydifferent | Low | Medium | Low | Low |
Timedifferent | 45-90 min | 2-4 h | 15-30 min | 30-60 min |
Participantsdifferent | 3-10 | 3-12 | 3 | 3-7 |
Formatdifferent | Workshop | Workshop | Workshop + async | Workshop |
Outputdifferent | Context canvas, Open questions, Shared context notes | Team Charter, Working Norms, Role Notes | Clarified Story, Test Examples, Open Questions | Example Map, Acceptance Criteria, Open Questions |
Tagsno overlap | ContextFramingRequirementsCanvas | TeamAlignmentCollaboration | CollaborationBehavior-Driven DevelopmentQualityRefinement | Behavior-Driven DevelopmentRequirementsExamplesRefinement |



