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| Criterion | ![]() Product Discovery Context Canvas | ![]() Facilitation Storytelling | ![]() Systems Thinking CATWOE Analysis | ![]() Delivery Communication Plan |
|---|---|---|---|---|
Purposedifferent | When an environment of users, systems, and constraints is hard to grasp, it puts the context compactly on the table. It creates a clear reading of influence, boundary, and dependency. | When an insight needs to have an effect, storytelling translates dry facts into a comprehensible development. It combines context, tension, and consequence into a form that people remember and pass on more easily. | CATWOE structures a problem from six viewpoints and prevents too narrow a view of the situation. Different experiences of the system become comparably discussable this way. | When many people need to be informed in parallel and messages would otherwise arrive unevenly or too late, a Communication Plan orders communication reliably. Channels, audiences, and cadences interlock so important information doesn't get lost. |
Complexitydifferent | Low | Medium | Medium | Low |
Timedifferent | 45-90 min | 45-120 min | 45-90 min | 45-90 min |
Participantsdifferent | 3-10 | 1-6 | 3-8 | 2-6 |
Formatdifferent | Workshop | Workshop + async | Workshop + async | Workshop + async |
Outputdifferent | Context canvas, Open questions, Shared context notes | Narrative Outline, Key Message, Story Arc | CATWOE Canvas, Root Definition, Stakeholder Perspectives, Constraints | Communication Plan, Channel Matrix, Message Cadence |
Tagsno overlap | ContextFramingRequirementsCanvas | CommunicationNarrativeStakeholdersFacilitation | Systems thinkingFramingStakeholders | CommunicationStakeholdersDeliveryPlanning |



