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Criterion
A paper-based illustration representing Context Canvas with its core stages and visible working result.
Product Discovery
Context Canvas
How Might We
Innovation
How Might We
Three Amigos method illustration showing its working structure
Agile
Three Amigos
Paper illustration for Design Studio
UX Design
Design Studio
Purposedifferent
When an environment of users, systems, and constraints is hard to grasp, it puts the context compactly on the table. It creates a clear reading of influence, boundary, and dependency.With a stuck problem carrying many implicit assumptions, the method translates observations into open, workable questions. It sharpens the problem frame without pre-thinking the solution, turning frustration or fuzziness into a search space with clear direction.When story, test, and implementation could drift apart, it brings business perspective, engineering, and quality together early. It prevents a story from being read differently only late in the process.When several designs need to be quickly put in relation to each other, it makes ideas visible and comparable. It encourages early variants instead of long upfront debates.
Complexitydifferent
LowLowLowMedium
Timedifferent
45-90 min30–45 min15-30 min1-3 h
Participantsdifferent
3-101-1033-8
Formatdifferent
WorkshopWorkshop + asyncWorkshop + asyncWorkshop
Outputdifferent
Context canvas, Open questions, Shared context notesHMW Questions, Challenge Framing, Idea PromptsClarified Story, Test Examples, Open QuestionsSketches, Concept Directions, Design Decisions
Tagsno overlap
ContextFramingRequirementsCanvas
FramingOpportunityIdeationQuestions
CollaborationBehavior-Driven DevelopmentQualityRefinement
SketchingCollaborationIdeation
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