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| Criterion | ![]() Product Discovery Context Canvas | ![]() Innovation Design Charrette | ![]() Agile Example Mapping | ![]() Agile Specification by Example |
|---|---|---|---|---|
Purposedifferent | When an environment of users, systems, and constraints is hard to grasp, it puts the context compactly on the table. It creates a clear reading of influence, boundary, and dependency. | In a tightly timed design process with many participants, the method pools several lines of thinking in a short time. It brings parallel design energy without letting the discussion tip into endless coordination. This quickly produces solid directions for architecture or space. | When a story carries business rules and exceptions, it brings clarity before implementation. It makes examples, open questions, and boundaries visible enough that the logic becomes jointly sound. | When business rules need to become precise, it ties language, example, and test together. It sorts work by value, risk, and delivery ability. The result is captured as an Example Table and Acceptance Tests. |
Complexitydifferent | Low | Medium | Low | Medium |
Timedifferent | 45-90 min | Halber Tag bis mehrere Tage | 30-60 min | 60-90 min pro Feature |
Participantsdifferent | 3-10 | 10-50 | 3-7 | 3-6 |
Formatsame | Workshop | Workshop | Workshop | Workshop |
Outputdifferent | Context canvas, Open questions, Shared context notes | Sketches and Concepts, Consolidated Solution Sketch, Prioritized Direction | Example Map, Acceptance Criteria, Open Questions | Example Table, Acceptance Tests |
Tagsno overlap | ContextFramingRequirementsCanvas | BrainstormingWorkshopCollaborationIdeation | Behavior-Driven DevelopmentRequirementsExamplesRefinement | AgileRequirementsExamplesBehavior-Driven Development |



