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| Criterion | ![]() Product Discovery Context Canvas | ![]() Innovation Crazy 8s | ![]() Innovation Rolestorming | ![]() Innovation Reverse Brainstorming |
|---|---|---|---|---|
Purposedifferent | When an environment of users, systems, and constraints is hard to grasp, it puts the context compactly on the table. It creates a clear reading of influence, boundary, and dependency. | With only a few minutes available and a still-fuzzy solution search, the method forces a wide range of variants. It produces fast sketches before the first idea can settle in, making different directions directly comparable and open to further development. | When a search for ideas stalls, switching roles helps people step outside their own perspective and activate new logics of action. The method reduces habit because contributions arise from a different stance. This brings unfamiliar, often fitting solution approaches into play. | For persistent errors or blockages, the method shifts the view to the opposite of the desired effect. It exposes the mechanics of failure and makes hidden causes easier to grasp. This makes improvement more concrete and the problem clearer. |
Complexitysame | Low | Low | Low | Low |
Timedifferent | 45-90 min | 8-15 min | 30-60 min | 30-60 min |
Participantsdifferent | 3-10 | 1-10 | 3-12 | 3-12 |
Formatsame | Workshop | Workshop | Workshop | Workshop |
Outputdifferent | Context canvas, Open questions, Shared context notes | Sketch Set, Idea Shortlist, Direction Options | Rollenkarten, Ideenpool pro Rolle, Konsolidierte Shortlist | Reverse Ideas, Risk Themes, Solution Ideas |
Tagsno overlap | ContextFramingRequirementsCanvas | BrainstormingSketchingSpeedDivergenceDesign sprint | BrainstormingIdeationCreativity | BrainstormingIdeationCreativityRisk |



