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| Criterion | ![]() Product Discovery Context Canvas | ![]() Growth A/B Testing | ![]() Product Discovery Test Card | ![]() UX Design Lean UX Canvas |
|---|---|---|---|---|
Purposedifferent | When an environment of users, systems, and constraints is hard to grasp, it puts the context compactly on the table. It creates a clear reading of influence, boundary, and dependency. | When two variants compete, discussions quickly decide by taste rather than effect. A/B Testing checks behavior under controlled conditions and separates real improvement from chance or expectation effects. | The Test Card turns a critical assumption into a testable claim and specifies in advance which result counts as success. | The Lean UX Canvas helps clarify user behavior, touchpoints, and concept decisions. It makes assumptions and desired outcomes visible and captures the result as a completed canvas, hypothesis list, and first experiment. |
Complexitydifferent | Low | High | Low | Medium |
Timedifferent | 45-90 min | 1-4 Wochen | 20-35 min | 2-3 h |
Participantsdifferent | 3-10 | 1-6 | 1-5 | 3-8 |
Formatdifferent | Workshop | Async | Workshop + async | Workshop + async |
Outputdifferent | Context canvas, Open questions, Shared context notes | Experiment results, Decision log, Learning summary | Test Card with a pre-set threshold | Completed Lean UX Canvas, Hypothesis list, First experiment |
Tagsno overlap | ContextFramingRequirementsCanvas | ExperimentsGrowthAnalyticsValidation | ExperimentsValidationDiscoveryHypothesis | CanvasHypothesisOutcomesDiscovery |



