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| Criterion | ![]() Decision Making Constraint Analysis | ![]() Product Discovery MVP Test Matrix | ![]() Decision Making OODA Loop | ![]() Product Discovery Learning Card |
|---|---|---|---|---|
Purposedifferent | When an initiative stalls, the limit often lies not in the idea but in hard or soft boundary conditions. Constraint Analysis separates these limits and shows which of them can actually be shaped. | When several minimal variants compete to answer the same question, it makes comparing and choosing between them cleaner. It separates problem, assumption, solution, and evidence. The result is captured as a Test Matrix and a Test Plan. | In dynamic situations, decisions become outdated faster than they can be prepared. The OODA Loop holds observing, orienting, deciding, and acting together as a recurring rhythm so reaction does not slide into inertia. | The Learning Card connects traceable test results to a reasoned next action while keeping the limits of the insight visible. |
Complexitydifferent | Low | Medium | Medium | Low |
Timedifferent | 30-90 min | 45-75 min | 15-60 min je Zyklus | 25-40 min |
Participantsdifferent | 2-8 | 2-8 | 1-8 | 1-5 |
Formatdifferent | Workshop + async | Workshop | Workshop + async | Workshop + async |
Outputdifferent | Constraint List, Hard/Soft Classification, Option Impact Notes, Decision Boundaries | Test Matrix, Test Plan | Situation Assessment, Decision Loop, Action Updates | Learning Card with evidence and next action |
Tagsno overlap | ConstraintsDecisionPlanningOptions | ExperimentsValidationDiscoveryOptions | DecisionChangeLearningStrategy | ExperimentsValidationDiscoveryLearning |



