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| Criterion | ![]() Product Discovery Concierge MVP | ![]() DevOps Incident Command | ![]() DevOps Game Day | ![]() Product Discovery Learning Card |
|---|---|---|---|---|
Purposedifferent | When an idea can first fail or grow through genuine hands-on support, it relies on manual work instead of automation. It shows whether user value holds up even under manual execution. | During an acute incident with several people involved, the method creates a clear leadership and communication structure. It reduces chaos when fast coordination and clean situational awareness are both needed at once. | In preparing for rare incidents, the method tests response capability under controlled conditions. It shows where assumptions about stability, roles, and recovery are too optimistic. | The Learning Card connects traceable test results to a reasoned next action while keeping the limits of the insight visible. |
Complexitydifferent | Medium | Medium | High | Low |
Timedifferent | 1-4 Wochen | As needed | Halber Tag | 25-40 min |
Participantsdifferent | 3-10 Kunden | 4-15 | 5-20 | 1-5 |
Formatdifferent | Workshop + async | Workshop + async | Workshop | Workshop + async |
Outputdifferent | Concierge Learnings, Service Blueprint, MVP Risks | Incident Log, Action Tracker, Stakeholder Updates | Simulation Notes, Gaps List, Updated Runbooks | Learning Card with evidence and next action |
Tagsno overlap | MVPValidationServiceDiscovery | IncidentOperationsReliability | ResilienceOperationsIncident | ExperimentsValidationDiscoveryLearning |



