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| Criterion | ![]() Product Discovery Concierge MVP | ![]() UX Research Empathy Mapping | ![]() Product Discovery Test Card | ![]() Product Discovery Learning Card |
|---|---|---|---|---|
Purposedifferent | When an idea can first fail or grow through genuine hands-on support, it relies on manual work instead of automation. It shows whether user value holds up even under manual execution. | When a lot is assumed about a target group but little is seen jointly, empathy mapping makes knowledge and gaps directly comparable. The picture also shows which assumptions hold up and where evidence is missing. | The Test Card turns a critical assumption into a testable claim and specifies in advance which result counts as success. | The Learning Card connects traceable test results to a reasoned next action while keeping the limits of the insight visible. |
Complexitydifferent | Medium | Low | Low | Low |
Timedifferent | 1-4 Wochen | 30–60 min | 20-35 min | 25-40 min |
Participantsdifferent | 3-10 Kunden | 4-8 | 1-5 | 1-5 |
Formatdifferent | Workshop + async | Workshop | Workshop + async | Workshop + async |
Outputdifferent | Concierge Learnings, Service Blueprint, MVP Risks | Empathy Map, Assumptions List, Research Gaps | Test Card with a pre-set threshold | Learning Card with evidence and next action |
Tagsno overlap | MVPValidationServiceDiscovery | SynthesisQualitativeWorkshop | ExperimentsValidationDiscoveryHypothesis | ExperimentsValidationDiscoveryLearning |



