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Criterion
Paper illustration for Concierge MVP
Product Discovery
Concierge MVP
Empathy Mapping
UX Research
Empathy Mapping
Paper illustration of a Learning Card with four fields for hypothesis, observation, insight, and action.
Product Discovery
Learning Card
Paper illustration of Experiment Canvas with a method-specific labelled workspace.
Product Discovery
Experiment Canvas
Purposedifferent
When an idea can first fail or grow through genuine hands-on support, it relies on manual work instead of automation. It shows whether user value holds up even under manual execution.When a lot is assumed about a target group but little is seen jointly, empathy mapping makes knowledge and gaps directly comparable. The picture also shows which assumptions hold up and where evidence is missing.The Learning Card connects traceable test results to a reasoned next action while keeping the limits of the insight visible.When experiments become unreadable after the fact, it arranges hypothesis, signal, and learning goal on a single canvas. It separates problem, assumption, solution, and evidence. The result is captured as a Completed Experiment Canvas and a Success Metric.
Complexitydifferent
MediumLowLowLow
Timedifferent
1-4 Wochen30–60 min25-40 min30-60 min
Participantsdifferent
3-10 Kunden4-81-51-5
Formatdifferent
Workshop + asyncWorkshopWorkshop + asyncWorkshop + async
Outputdifferent
Concierge Learnings, Service Blueprint, MVP RisksEmpathy Map, Assumptions List, Research GapsLearning Card with evidence and next actionCompleted Experiment Canvas, Success Metric
Tagsno overlap
MVPValidationServiceDiscovery
SynthesisQualitativeWorkshop
ExperimentsValidationDiscoveryLearning
ExperimentsValidationDiscoveryHypothesis
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