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| Criterion | ![]() Delivery Communication Plan | ![]() Team Design Team API | ![]() Agile Affinity Estimation | ![]() Agile Planning Poker |
|---|---|---|---|---|
Purposedifferent | When many people need to be informed in parallel and messages would otherwise arrive unevenly or too late, a Communication Plan orders communication reliably. Channels, audiences, and cadences interlock so important information doesn't get lost. | When expectations between teams stay fuzzy, it describes how a team can be reached, used, and held accountable. It clarifies responsibility, interaction, and load between teams. The result is captured as a Team API document. | When many tasks need to be classified quickly, it sorts them by perceived effort and similarity. It reduces the effort of fine-grained estimation for large volumes. | When estimates within the team diverge too much, it puts differing expectations on a common test bench. It separates rough complexity from unspoken assumptions. |
Complexitydifferent | Low | Low | Medium | Low |
Timedifferent | 45-90 min | Half day initial, dann laufend | 30-90 min | 2-5 min je Item |
Participantsdifferent | 2-6 | Ein Team plus Stakeholder | 3-12 | 3-9 |
Formatdifferent | Workshop + async | Workshop + async | Workshop | Workshop + async |
Outputdifferent | Communication Plan, Channel Matrix, Message Cadence | Team API Document | Affinity Size Map, Grouped Estimates, Unclear Items | Relative Estimates, Assumption Notes, Split Candidates |
Tagsno overlap | CommunicationStakeholdersDeliveryPlanning | TeamAlignmentCommunicationService | EstimationBacklogRelative sizing | EstimationAgileRelative sizingTeam |



