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| Criterion | ![]() Delivery Communication Plan | ![]() UX Design Service Blueprinting | ![]() Facilitation Storytelling | ![]() Architecture Architecture Communication Canvas |
|---|---|---|---|---|
Purposedifferent | When many people need to be informed in parallel and messages would otherwise arrive unevenly or too late, a Communication Plan orders communication reliably. Channels, audiences, and cadences interlock so important information doesn't get lost. | When a service experience is spread across several touchpoints, it brings frontstage and backstage together. It shows where user contact and internal responsibility must fit. | When an insight needs to have an effect, storytelling translates dry facts into a comprehensible development. It combines context, tension, and consequence into a form that people remember and pass on more easily. | The Architecture Communication Canvas plans architecture communication so the right people receive the right message. The method turns technical complexity into deliberate communication design. |
Complexitydifferent | Low | High | Medium | Medium |
Timedifferent | 45-90 min | 0.5-2 Tage | 45-120 min | 60-120 min |
Participantsdifferent | 2-6 | 6-12 | 1-6 | 2-8 |
Formatdifferent | Workshop + async | Workshop | Workshop + async | Workshop + async |
Outputdifferent | Communication Plan, Channel Matrix, Message Cadence | Service Blueprint, Fail Points, Ownership Map | Narrative Outline, Key Message, Story Arc | Communication Canvas, Stakeholder Messages, Architecture Communication Plan |
Tagsno overlap | CommunicationStakeholdersDeliveryPlanning | Service designOperationsJourneyBlueprint | CommunicationNarrativeStakeholdersFacilitation | ArchitectureCommunicationStakeholdersCanvas |



