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| Criterion | ![]() Operations Change Analysis | ![]() UX Research User Interviews | ![]() Product Discovery Learning Card | ![]() Product Discovery Fake Door Test |
|---|---|---|---|---|
Purposedifferent | For a deviation after a change, the method isolates the influence of the altered condition. It narrows down which differences are relevant and which are just accompanying noise. | When teams derive needs only from assumptions and real motives are missing, user interviews give direct access to behavior and meaning. Conversations from the target group's everyday life make patterns, tensions, and open questions solidly visible. | The Learning Card connects traceable test results to a reasoned next action while keeping the limits of the insight visible. | When demand is still unclear, it measures interest in a feature before it is built. It separates real behavior from polite agreement and deliberately keeps build effort small. |
Complexitydifferent | Medium | Low | Low | Medium |
Timedifferent | 45-120 min | 30–60 min per interview | 25-40 min | 1-5 Tage |
Participantsdifferent | 2-6 | 1 participant per interview | 1-5 | Nutzertraffic |
Formatdifferent | Workshop + async | Workshop + async | Workshop + async | Async |
Outputdifferent | Change Matrix, Cause Hypotheses, Validation Questions, Action List | Interview Notes, Themes, Insight Summary | Learning Card with evidence and next action | Click Data, Interest Signal, Learning Decision |
Tagsno overlap | ChangeRoot causeTroubleshootingComparison | QualitativeResearchCustomerDiscovery | ExperimentsValidationDiscoveryLearning | ValidationExperimentsDemandDiscovery |



