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| Criterion | ![]() Systems Thinking CATWOE Analysis | ![]() Agile Mad Sad Glad | ![]() Agile Starfish Retrospective | ![]() Agile Start Stop Continue |
|---|---|---|---|---|
Purposedifferent | CATWOE structures a problem from six viewpoints and prevents too narrow a view of the situation. Different experiences of the system become comparably discussable this way. | When a team's or workshop's mood needs to become readable, it structures emotional signals with little setup. It makes strain, relief, and sources of energy tangible. | When improvement options need to be sorted more finely than just start and stop, it brings observations into clear kinds of action. This makes visible what should be done more, less, newly, or continued. | When a team wants to deliberately adjust its working behavior, it makes habits visible and assessable. It focuses on concrete changes instead of diffuse mood. |
Complexitydifferent | Medium | Low | Low | Low |
Timedifferent | 45-90 min | 30-60 min | 45-90 min | 30-60 min |
Participantsdifferent | 3-8 | 3-10 | 4-12 | 3-12 |
Formatdifferent | Workshop + async | Workshop | Workshop | Workshop |
Outputdifferent | CATWOE Canvas, Root Definition, Stakeholder Perspectives, Constraints | Emotion Board, Themes, Action Items | Starfish Board, Practice Changes, Experiments | Start Stop Continue Board, Improvement Actions |
Tagsno overlap | Systems thinkingFramingStakeholders | RetrospectiveTeamReflection | RetrospectiveImprovementExperimentsTeam | RetrospectiveImprovementTeamReflection |



