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| Criterion | ![]() Systems Thinking CATWOE Analysis | ![]() Innovation Brainwriting | ![]() Innovation Crazy 8s | ![]() UX Design Design Studio |
|---|---|---|---|---|
Purposedifferent | CATWOE structures a problem from six viewpoints and prevents too narrow a view of the situation. Different experiences of the system become comparably discussable this way. | When loud voices or hierarchy distort the idea search, the method creates a quiet entry into joint development. It gives everyone thinking space and gathers contributions without social brakes, making diversity more visible and easier to build on. | With only a few minutes available and a still-fuzzy solution search, the method forces a wide range of variants. It produces fast sketches before the first idea can settle in, making different directions directly comparable and open to further development. | When several designs need to be quickly put in relation to each other, it makes ideas visible and comparable. It encourages early variants instead of long upfront debates. |
Complexitydifferent | Medium | Low | Low | Medium |
Timedifferent | 45-90 min | 15-30 min | 8-15 min | 1-3 h |
Participantsdifferent | 3-8 | 3-12 | 1-10 | 3-8 |
Formatdifferent | Workshop + async | Workshop + async | Workshop | Workshop |
Outputdifferent | CATWOE Canvas, Root Definition, Stakeholder Perspectives, Constraints | Idea sheets, Expanded concepts, Prioritized list | Sketch Set, Idea Shortlist, Direction Options | Sketches, Concept Directions, Design Decisions |
Tagsno overlap | Systems thinkingFramingStakeholders | BrainstormingCollaborationInclusionIdeas | BrainstormingSketchingSpeedDivergenceDesign sprint | SketchingCollaborationIdeation |



