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| Criterion | ![]() Architecture C4 Model | ![]() Agile Affinity Estimation | ![]() Delivery Communication Plan | ![]() Agile Planning Poker |
|---|---|---|---|---|
Purposedifferent | The C4 Model makes a system legible across several resolution levels, from context down to code. It suits situations where different audiences need to understand the same architecture from different altitudes. | When many tasks need to be classified quickly, it sorts them by perceived effort and similarity. It reduces the effort of fine-grained estimation for large volumes. | When many people need to be informed in parallel and messages would otherwise arrive unevenly or too late, a Communication Plan orders communication reliably. Channels, audiences, and cadences interlock so important information doesn't get lost. | When estimates within the team diverge too much, it puts differing expectations on a common test bench. It separates rough complexity from unspoken assumptions. |
Complexitydifferent | Low | Medium | Low | Low |
Timedifferent | 1-4 h | 30-90 min | 45-90 min | 2-5 min je Item |
Participantsdifferent | 1-5 | 3-12 | 2-6 | 3-9 |
Formatdifferent | Workshop + async | Workshop | Workshop + async | Workshop + async |
Outputdifferent | Context Diagram, Container Diagram, Component Diagram | Affinity Size Map, Grouped Estimates, Unclear Items | Communication Plan, Channel Matrix, Message Cadence | Relative Estimates, Assumption Notes, Split Candidates |
Tagsno overlap | ArchitectureCommunicationVisualization | EstimationBacklogRelative sizing | CommunicationStakeholdersDeliveryPlanning | EstimationAgileRelative sizingTeam |



