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Criterion
Paper illustration for Bucket System.
Agile
Bucket System
Paper illustration for NoEstimates.
Agile
NoEstimates
Story Splitting method illustration showing its working structure
Agile
Story Splitting
Paper illustration for Planning Poker.
Agile
Planning Poker
Purposedifferent
When a large batch of work needs a fast, rough estimate, it sorts items into predefined size buckets. It sorts work by value, risk, and delivery ability. The result is captured as a Bucketed Backlog, Relative Estimates, and Split Candidates.When estimating slows a team down more than it helps, it shifts the focus to flow, small slices, and real lead time. It sorts work by value, risk, and delivery ability. The result is captured as Throughput Data, Flow Forecast, and Slicing Rules.When a story becomes too large for a clean flow, it breaks scope down along value and risk. It shapes the work into a form that ships earlier and is easier to verify.When estimates within the team diverge too much, it puts differing expectations on a common test bench. It separates rough complexity from unspoken assumptions.
Complexitydifferent
MediumMediumMediumLow
Timedifferent
30-90 minlaufend30-60 min2-5 min je Item
Participantsdifferent
3-122-122-63-9
Formatdifferent
WorkshopWorkshop + asyncWorkshop + asyncWorkshop + async
Outputdifferent
Bucketed Backlog, Relative Estimates, Split CandidatesThroughput Data, Flow Forecast, Slicing RulesSmaller Stories, Acceptance Criteria, Split RationaleRelative Estimates, Assumption Notes, Split Candidates
Tagsno overlap
EstimationBacklogRelative sizing
EstimationForecastingFlow
BacklogIterationDelivery
EstimationAgileRelative sizingTeam
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