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Criterion
Paper illustration for Bucket System.
Agile
Bucket System
Paper illustration for NoEstimates.
Agile
NoEstimates
Paper illustration for Planning Poker.
Agile
Planning Poker
Paper illustration for Story Points.
Agile
Story Points
Purposedifferent
When a large batch of work needs a fast, rough estimate, it sorts items into predefined size buckets. It sorts work by value, risk, and delivery ability. The result is captured as a Bucketed Backlog, Relative Estimates, and Split Candidates.When estimating slows a team down more than it helps, it shifts the focus to flow, small slices, and real lead time. It sorts work by value, risk, and delivery ability. The result is captured as Throughput Data, Flow Forecast, and Slicing Rules.When estimates within the team diverge too much, it puts differing expectations on a common test bench. It separates rough complexity from unspoken assumptions.When teams want to rate complexity rather than hours, it creates a shared, relative scale. It sorts work by value, risk, and delivery ability. The result is captured as Point Estimates, Reference Stories, and Velocity Data.
Complexitydifferent
MediumMediumLowMedium
Timedifferent
30-90 minlaufend2-5 min je Itemlaufend, 1-5 min je Item
Participantsdifferent
3-122-123-93-9
Formatdifferent
WorkshopWorkshop + asyncWorkshop + asyncWorkshop + async
Outputdifferent
Bucketed Backlog, Relative Estimates, Split CandidatesThroughput Data, Flow Forecast, Slicing RulesRelative Estimates, Assumption Notes, Split CandidatesPoint Estimates, Reference Stories, Velocity Data
Tags1 shared
EstimationBacklogRelative sizing
EstimationForecastingFlow
EstimationAgileRelative sizingTeam
EstimationAgileMeasurement
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