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Criterion
Paper illustration for Bucket System.
Agile
Bucket System
Paper illustration for NoEstimates.
Agile
NoEstimates
Paper illustration for Affinity Estimation.
Agile
Affinity Estimation
Paper illustration for Planning Poker.
Agile
Planning Poker
Purposedifferent
When a large batch of work needs a fast, rough estimate, it sorts items into predefined size buckets. It sorts work by value, risk, and delivery ability. The result is captured as a Bucketed Backlog, Relative Estimates, and Split Candidates.When estimating slows a team down more than it helps, it shifts the focus to flow, small slices, and real lead time. It sorts work by value, risk, and delivery ability. The result is captured as Throughput Data, Flow Forecast, and Slicing Rules.When many tasks need to be classified quickly, it sorts them by perceived effort and similarity. It reduces the effort of fine-grained estimation for large volumes.When estimates within the team diverge too much, it puts differing expectations on a common test bench. It separates rough complexity from unspoken assumptions.
Complexitydifferent
MediumMediumMediumLow
Timedifferent
30-90 minlaufend30-90 min2-5 min je Item
Participantsdifferent
3-122-123-123-9
Formatdifferent
WorkshopWorkshop + asyncWorkshopWorkshop + async
Outputdifferent
Bucketed Backlog, Relative Estimates, Split CandidatesThroughput Data, Flow Forecast, Slicing RulesAffinity Size Map, Grouped Estimates, Unclear ItemsRelative Estimates, Assumption Notes, Split Candidates
Tags1 shared
EstimationBacklogRelative sizing
EstimationForecastingFlow
EstimationBacklogRelative sizing
EstimationAgileRelative sizingTeam
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