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| Criterion | ![]() Agile Bucket System | ![]() Systems Thinking Future Reality Tree | ![]() Agile Planning Poker | ![]() Agile Affinity Estimation |
|---|---|---|---|---|
Purposedifferent | When a large batch of work needs a fast, rough estimate, it sorts items into predefined size buckets. It sorts work by value, risk, and delivery ability. The result is captured as a Bucketed Backlog, Relative Estimates, and Split Candidates. | A Future Reality Tree shows how desired actions are meant to lead to a better system state. The method checks whether a path of change holds together logically before time flows into implementation. | When estimates within the team diverge too much, it puts differing expectations on a common test bench. It separates rough complexity from unspoken assumptions. | When many tasks need to be classified quickly, it sorts them by perceived effort and similarity. It reduces the effort of fine-grained estimation for large volumes. |
Complexitydifferent | Medium | High | Low | Medium |
Timedifferent | 30-90 min | 2-4 h | 2-5 min je Item | 30-90 min |
Participantsdifferent | 3-12 | 3-8 | 3-9 | 3-12 |
Formatdifferent | Workshop | Workshop | Workshop + async | Workshop |
Outputdifferent | Bucketed Backlog, Relative Estimates, Split Candidates | Future Reality Tree, Negative Branches, Assumption List, Improved Injections | Relative Estimates, Assumption Notes, Split Candidates | Affinity Size Map, Grouped Estimates, Unclear Items |
Tagsno overlap | EstimationBacklogRelative sizing | Theory of ConstraintsSystems thinkingChange | EstimationAgileRelative sizingTeam | EstimationBacklogRelative sizing |



