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| Criterion | ![]() Agile Bucket System | ![]() Delivery Cost of Delay | ![]() Agile Planning Poker | ![]() Product Strategy ICE Scoring |
|---|---|---|---|---|
Purposedifferent | When a large batch of work needs a fast, rough estimate, it sorts items into predefined size buckets. It sorts work by value, risk, and delivery ability. The result is captured as a Bucketed Backlog, Relative Estimates, and Split Candidates. | Helps clarify scope, order, and delivery flow in concrete terms. It makes work, constraints, and sequence manageable. The result is captured as a Cost of Delay table and prioritization sequence. | When estimates within the team diverge too much, it puts differing expectations on a common test bench. It separates rough complexity from unspoken assumptions. | When ideas need sorting quickly, it condenses impact, confidence, and effort into one compact score. It connects customer value, product logic, and decision priorities. The result is captured as an ICE table and top-ideas list. |
Complexitydifferent | Medium | High | Low | Low |
Timedifferent | 30-90 min | 90-180 min | 2-5 min je Item | 30-60 min |
Participantsdifferent | 3-12 | 3-8 | 3-9 | 2-8 |
Formatdifferent | Workshop | Workshop | Workshop + async | Workshop + async |
Outputdifferent | Bucketed Backlog, Relative Estimates, Split Candidates | CoD Table, Prioritization Sequence | Relative Estimates, Assumption Notes, Split Candidates | ICE Table, Top Idea List |
Tagsno overlap | EstimationBacklogRelative sizing | PrioritizationDeliveryEconomicsDecision | EstimationAgileRelative sizingTeam | PrioritizationScoringGrowthDecision |



