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| Criterion | ![]() Agile Bucket System | ![]() Delivery Cost of Delay | ![]() Delivery MoSCoW | ![]() Agile Planning Poker |
|---|---|---|---|---|
Purposedifferent | When a large batch of work needs a fast, rough estimate, it sorts items into predefined size buckets. It sorts work by value, risk, and delivery ability. The result is captured as a Bucketed Backlog, Relative Estimates, and Split Candidates. | Helps clarify scope, order, and delivery flow in concrete terms. It makes work, constraints, and sequence manageable. The result is captured as a Cost of Delay table and prioritization sequence. | When a release carries too many demands and priorities are only ever negotiated, MoSCoW creates clear boundaries for the next cut. Must, Should, Could, and Won't make commitment, room for maneuver, and trade-off logic visible to everyone involved. | When estimates within the team diverge too much, it puts differing expectations on a common test bench. It separates rough complexity from unspoken assumptions. |
Complexitydifferent | Medium | High | Low | Low |
Timedifferent | 30-90 min | 90-180 min | 30-90 min | 2-5 min je Item |
Participantsdifferent | 3-12 | 3-8 | 3-12 | 3-9 |
Formatdifferent | Workshop | Workshop | Workshop + async | Workshop + async |
Outputdifferent | Bucketed Backlog, Relative Estimates, Split Candidates | CoD Table, Prioritization Sequence | Prioritized Backlog, Release Scope, Tradeoff Notes | Relative Estimates, Assumption Notes, Split Candidates |
Tagsno overlap | EstimationBacklogRelative sizing | PrioritizationDeliveryEconomicsDecision | PrioritizationScopeDecision | EstimationAgileRelative sizingTeam |



