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| Criterion | ![]() Agile Bucket System | ![]() Delivery Communication Plan | ![]() Facilitation Expectation Mapping | ![]() Agile Planning Poker |
|---|---|---|---|---|
Purposedifferent | When a large batch of work needs a fast, rough estimate, it sorts items into predefined size buckets. It sorts work by value, risk, and delivery ability. The result is captured as a Bucketed Backlog, Relative Estimates, and Split Candidates. | When many people need to be informed in parallel and messages would otherwise arrive unevenly or too late, a Communication Plan orders communication reliably. Channels, audiences, and cadences interlock so important information doesn't get lost. | When roles, interfaces, or projects fail because of differing expectations, Expectation Mapping surfaces these differences. It shows what each side takes for granted and where the pictures diverge. | When estimates within the team diverge too much, it puts differing expectations on a common test bench. It separates rough complexity from unspoken assumptions. |
Complexitydifferent | Medium | Low | Low | Low |
Timedifferent | 30-90 min | 45-90 min | 45-90 min | 2-5 min je Item |
Participantsdifferent | 3-12 | 2-6 | 3-12 | 3-9 |
Formatdifferent | Workshop | Workshop + async | Workshop | Workshop + async |
Outputdifferent | Bucketed Backlog, Relative Estimates, Split Candidates | Communication Plan, Channel Matrix, Message Cadence | Expectation Map, Alignment Notes, Agreements | Relative Estimates, Assumption Notes, Split Candidates |
Tagsno overlap | EstimationBacklogRelative sizing | CommunicationStakeholdersDeliveryPlanning | AlignmentStakeholdersTeam | EstimationAgileRelative sizingTeam |



