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Criterion
Paper illustration for Bucket System.
Agile
Bucket System
Paper illustration for Affinity Estimation.
Agile
Affinity Estimation
Paper illustration for Time Blocking
Operations
Time Blocking
Paper illustration for Planning Poker.
Agile
Planning Poker
Purposedifferent
When a large batch of work needs a fast, rough estimate, it sorts items into predefined size buckets. It sorts work by value, risk, and delivery ability. The result is captured as a Bucketed Backlog, Relative Estimates, and Split Candidates.When many tasks need to be classified quickly, it sorts them by perceived effort and similarity. It reduces the effort of fine-grained estimation for large volumes.With a calendar that grows on request, the method makes available time explicit again. It combines appointments, focus work, and buffer into a more realistic day structure.When estimates within the team diverge too much, it puts differing expectations on a common test bench. It separates rough complexity from unspoken assumptions.
Complexitydifferent
MediumMediumLowLow
Timedifferent
30-90 min30-90 min15-30 min Planung, laufend2-5 min je Item
Participantsdifferent
3-123-1213-9
Formatdifferent
WorkshopWorkshopAsyncWorkshop + async
Outputdifferent
Bucketed Backlog, Relative Estimates, Split CandidatesAffinity Size Map, Grouped Estimates, Unclear ItemsBlocked Calendar, Capacity View, Focus PlanRelative Estimates, Assumption Notes, Split Candidates
Tagsno overlap
EstimationBacklogRelative sizing
EstimationBacklogRelative sizing
PlanningTime managementFocus
EstimationAgileRelative sizingTeam
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