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Criterion
Paper illustration for Bucket System.
Agile
Bucket System
Paper illustration for Affinity Estimation.
Agile
Affinity Estimation
Paper illustration for Ideal Days.
Agile
Ideal Days
Paper illustration for Planning Poker.
Agile
Planning Poker
Purposedifferent
When a large batch of work needs a fast, rough estimate, it sorts items into predefined size buckets. It sorts work by value, risk, and delivery ability. The result is captured as a Bucketed Backlog, Relative Estimates, and Split Candidates.When many tasks need to be classified quickly, it sorts them by perceived effort and similarity. It reduces the effort of fine-grained estimation for large volumes.When effort needs to be thought of as real working time, it offers a simple common denominator for comparison. It sorts work by value, risk, and delivery ability. The result is captured as Ideal Day Estimates, Assumption Notes, and Capacity Caveats.When estimates within the team diverge too much, it puts differing expectations on a common test bench. It separates rough complexity from unspoken assumptions.
Complexitydifferent
MediumMediumLowLow
Timedifferent
30-90 min30-90 min15-60 min2-5 min je Item
Participantsdifferent
3-123-122-93-9
Formatdifferent
WorkshopWorkshopWorkshop + asyncWorkshop + async
Outputdifferent
Bucketed Backlog, Relative Estimates, Split CandidatesAffinity Size Map, Grouped Estimates, Unclear ItemsIdeal Day Estimates, Assumption Notes, Capacity CaveatsRelative Estimates, Assumption Notes, Split Candidates
Tags1 shared
EstimationBacklogRelative sizing
EstimationBacklogRelative sizing
EstimationEffortAgile
EstimationAgileRelative sizingTeam
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