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| Criterion | ![]() Innovation Brainwriting | ![]() DevOps Game Day | ![]() Facilitation Mind Mapping | ![]() Facilitation 1-2-4-All |
|---|---|---|---|---|
Purposedifferent | When loud voices or hierarchy distort the idea search, the method creates a quiet entry into joint development. It gives everyone thinking space and gathers contributions without social brakes, making diversity more visible and easier to build on. | In preparing for rare incidents, the method tests response capability under controlled conditions. It shows where assumptions about stability, roles, and recovery are too optimistic. | When a topic is still unclear and too many thoughts surface at once, Mind Mapping creates an open surface for ordering them. It makes connections, subtopics, and starting points visible without fixing them too early. | When many people in a group too rarely get to speak, 1-2-4-All distributes thinking time more fairly. The format builds participation step by step and makes quiet or still-unformed thoughts usable faster. |
Complexitydifferent | Low | High | Low | Low |
Timedifferent | 15-30 min | Halber Tag | 15-45 min | 10-20 min |
Participantsdifferent | 3-12 | 5-20 | 1-10 | 4-100+ |
Formatdifferent | Workshop + async | Workshop | Workshop + async | Workshop |
Outputdifferent | Idea sheets, Expanded concepts, Prioritized list | Simulation Notes, Gaps List, Updated Runbooks | Mind Map, Topic Clusters, Open Questions | Idea List, Shared Insights, Emergent Themes |
Tagsno overlap | BrainstormingCollaborationInclusionIdeas | ResilienceOperationsIncident | BrainstormingIdeasMappingStructureFacilitation | FacilitationInclusionIdeation |



