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| Criterion | ![]() Business Strategy Blue Ocean Strategy Canvas | ![]() Growth Flywheel | ![]() Product Discovery Smoke Test | ![]() Product Discovery Fake Door Test |
|---|---|---|---|---|
Purposedifferent | The Blue Ocean Strategy Canvas shows how an offering is positioned relative to the market. Differentiation thereby becomes tangible in value factors instead of merely being claimed. | Growth often breaks down where a reinforcing mechanism builds up too much friction. A Flywheel shows the cycle of value, repetition, and reinforcement meant to sustain growth. | When demand only needs to be roughly verified, it tests interest with minimal effort. It measures whether people would take a next step at all. | When demand is still unclear, it measures interest in a feature before it is built. It separates real behavior from polite agreement and deliberately keeps build effort small. |
Complexitydifferent | Medium | Medium | Low | Medium |
Timedifferent | 2-4 h | 60-120 min | 1-5 Tage | 1-5 Tage |
Participantsdifferent | 3-10 | 3-8 | Nutzertraffic | Nutzertraffic |
Formatdifferent | Workshop | Workshop | Async | Async |
Outputdifferent | Strategy Canvas, Value Curve, ERRC Actions | Flywheel Map, Friction Points, Growth Levers, Experiment Backlog | Interest Metrics, Conversion Signal, Learning Note | Click Data, Interest Signal, Learning Decision |
Tagsno overlap | StrategyPositioningInnovationValue | GrowthRetentionConversion | ValidationExperimentsDemandGrowth | ValidationExperimentsDemandDiscovery |



