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| Criterion | ![]() DevOps Blameless Postmortem | ![]() Product Discovery Pretotyping | ![]() DevOps Incident Command | ![]() Product Discovery Fake Door Test |
|---|---|---|---|---|
Purposedifferent | After an incident with damage or a near miss, the method creates a sober field for learning without assigning blame. It directs attention to the course of events, conditions, and effective countermeasures. | Pretotyping clarifies whether a customer problem and solution idea create enough real demand. It separates problem, assumption, solution, and evidence, and captures the result as a pretotyping sketch, test setup, and conversion data. | During an acute incident with several people involved, the method creates a clear leadership and communication structure. It reduces chaos when fast coordination and clean situational awareness are both needed at once. | When demand is still unclear, it measures interest in a feature before it is built. It separates real behavior from polite agreement and deliberately keeps build effort small. |
Complexitydifferent | Medium | Low | Medium | Medium |
Timedifferent | 30-90 min | Stunden bis wenige Tage | As needed | 1-5 Tage |
Participantsdifferent | 3-12 | 1-4 | 4-15 | Nutzertraffic |
Formatdifferent | Workshop + async | Workshop + async | Workshop + async | Async |
Outputdifferent | Postmortem Doc, Action Items, Timeline | Pretotyping sketch, Test setup, Conversion data, Go or no-go decision | Incident Log, Action Tracker, Stakeholder Updates | Click Data, Interest Signal, Learning Decision |
Tagsno overlap | Site Reliability EngineeringIncidentLearningReliability | ValidationDemandMVP | IncidentOperationsReliability | ValidationExperimentsDemandDiscovery |



