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| Criterion | ![]() DevOps Blameless Postmortem | ![]() Decision Making Pre-Mortem | ![]() Decision Making OODA Loop | ![]() Decision Making Constraint Analysis |
|---|---|---|---|---|
Purposedifferent | After an incident with damage or a near miss, the method creates a sober field for learning without assigning blame. It directs attention to the course of events, conditions, and effective countermeasures. | In early initiatives with many uncertainties, planning quickly turns too optimistic. A pre-mortem makes the expected failure visible in advance and sharpens the view of causes, gaps, and countermeasures. | In dynamic situations, decisions become outdated faster than they can be prepared. The OODA Loop holds observing, orienting, deciding, and acting together as a recurring rhythm so reaction does not slide into inertia. | When an initiative stalls, the limit often lies not in the idea but in hard or soft boundary conditions. Constraint Analysis separates these limits and shows which of them can actually be shaped. |
Complexitydifferent | Medium | Low | Medium | Low |
Timedifferent | 30-90 min | 20–45 min | 15-60 min je Zyklus | 30-90 min |
Participantsdifferent | 3-12 | Small cross-functional group | 1-8 | 2-8 |
Formatdifferent | Workshop + async | Workshop | Workshop + async | Workshop + async |
Outputdifferent | Postmortem Doc, Action Items, Timeline | Risk list, Mitigation plan, Assumption log | Situation Assessment, Decision Loop, Action Updates | Constraint List, Hard/Soft Classification, Option Impact Notes, Decision Boundaries |
Tagsno overlap | Site Reliability EngineeringIncidentLearningReliability | RiskDecisionFailurePlanning | DecisionChangeLearningStrategy | ConstraintsDecisionPlanningOptions |



